Blog and documentation for Game Off 2021 attempt.
November 01, 2021
https://itch.io/jam/game-off-2021
Always wanted to create games, so what better way to start than to force myself via game jam?
I’m an okay programmer, amateur artist, and know-nothing sound engineer.
Successful projects need concrete goals. These are the goals for the jam. More goals TBD once I know what game I’m making.
Perhaps unpolished, but something with an actual gameplay loop and assets. Full-cycle experience.
This needs to be explicitly stated since “completion” will constrain decisions.
Mustering the willpower to discipline myself. This will be hard.
Avoiding the school project crunch a week before the deadline.
No experience means I don’t have any idea on how long anything takes. 1hr/day budget tells me nothing about how to scope.
Music + effects usually play a large part in game experience. Bad music + effects is probably worse than nothing.
I can find copyright-free sources if necessary, but I’d like to do everything myself.
BUG!
Your challenge, should you choose to accept it, is to create a game between now and December 1 incorporating the theme somehow. After a few weeks of playing and rating the games by participants, the winners will be announced shortly thereafter.
As usual, you may interpret ‘BUG’ however you wish …
BUG (/bəɡ/)
noun
an insect or creepy crawly an unexpected defect, fault, flaw, or imperfection in code or equipment a microorganism (such as a bacterium or virus) causing illness or disease a concealed listening device a sudden enthusiasm a river in Ukraine
verb
to bother or annoy or pester to plant a listening device to “bug off” or “bug out”
Or go rogue and ignore the dictionary:
B.U.G acronyms e.g. Being Unusually Good or Big Urban Game or something Dad jokes / puns like deterants / tick tock / spelling bee / flywheel
Note: Nobody’s judging the code quality, so lots of bugs are both expected and accepted. Focus on having fun 😉
Anything; mechanics, aesthetics, narrative, etc.
All together?
A bug girl RPG with programming-bug battle mechanics and speedrunner-bug power ups. You are a sentient logic bug trying to escape her game and the antagonist is the programmer adding new code to squash you.
Why an RPG? For the aesthetic of bugs, without actual bugs.
I guess this is fine scope for the game jam?
Good enough for me. We’ll find out if I regret this in 30 days or less.
0 + 2.5hr