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Game Off 2021 - YourWaifuIsALie
Blog and documentation for Game Off 2021 attempt.
Project maintained by
YourWaifuIsALie
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mattgraham
Game Off 2021 - Day 15
November 16, 2021
Progress
I forgot to add “targeting system” to yesterday’s estimates. That’s probably another couple of hours
Added generic function for getting the script from a GameObject. It makes it a little less verbose?
Added battle logic for getting an action, getting targets, and applying them
TODO
Figure out unit tests in for Unity/C#
Figure out how to make Unity play nice with Git
Specifically non-text assets like textures, blender models, sound effects, etc.
Keep playing with Jekyll, fixing things like links
Continue nailing down specific battle mechanics and overworld power-ups
Bug-themed things
Main character designs and 2d “sprite” (probably cutout animation) for both overworld and battle
Can visualize the rest of the world around the main character for consistency
Start programming
Options
Overworld
Battle
Actor defeat (and bug overflow logic)
Targeting system
Battle submenu (i.e. for skill usage)
Simple floating health values
End battle conditions
Attach graphics to objects and playing animations
Time Spent
30.75 + 1hr