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Game Off 2021 - YourWaifuIsALie
Blog and documentation for Game Off 2021 attempt.
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YourWaifuIsALie
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mattgraham
Game Off 2021 - Day 16
November 17, 2021
Study
How To… Billboarding in Unity 2020 - 2D Sprites in 3D
Progress
Added floating health and names to actor objects, rotated to main camera
Clear user input upon turn cleanup (should also disable the menu buttons)
Refactored some variables to UpperCase()
Kind of weird but Unity does it so I might as well
TODO
Figure out unit tests in for Unity/C#
Figure out how to make Unity play nice with Git
Specifically non-text assets like textures, blender models, sound effects, etc.
Keep playing with Jekyll, fixing things like links
Continue nailing down specific battle mechanics and overworld power-ups
Bug-themed things
Main character designs and 2d “sprite” (probably cutout animation) for both overworld and battle
Can visualize the rest of the world around the main character for consistency
Start programming
Options
Overworld
Battle
Actor defeat (and bug overflow logic)
Targeting system
Battle submenu (i.e. for skill usage)
End battle conditions
Attach graphics to objects and playing animations
Time Spent
31.75 + 1hr