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Game Off 2021 - YourWaifuIsALie
Blog and documentation for Game Off 2021 attempt.
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YourWaifuIsALie
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mattgraham
Game Off 2021 - Day 21
November 22, 2021
Study
Animation events
Made a prefab object and used it to create an animation event to see how the clip-based animation event should be used
Progress
Add stats to hover and removed description during targeting
Added animation events for hurt animation to play
Fixed hover description for UI elements
TODO
Options menu
Resolution
Windowed
Volume
Credits menu: all the asset creators
Battle
Battle submenus (i.e. skill selection, item selection)
Other “bug” effects. Let’s go simpler
Negative numbers (i.e. “reduce damage = heal boost”)
Attack the turn order (prevents OHKO)
Some on-the-nose abilities if this isn’t enough
Battle transitions
Move actors into/out of frame
Scene fade
Retry on defeat
Assets
Songs: main menu, battle music, victory, defeat, ending
Sound effects + visual effects
On-hit, skill effects (i.e. heal noise)
“Buggy” effects on all graphics/sound
Frame of disjointed squares
Sudden pitch/volume changes/play backwards
Determine system requirements
Whatever unity build allows
“Mouse required” message
Time Spent
42.25 + 2.5hr